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  10. STUNNEL ERRORS [ ] No certificate or private key specified [!] error queue: ../crypto/x509/by_file.c:199: error:0B084002:x509 certificate routines:X509_load_cert_crl_file:system lib [!] error queue: ../crypto/bio/bss_file.c:76: error:2006D080:BIO routines:BIO_new_file:no such file Stunnel will require a ssl certificate to connect encrypted. I noticed, the actual error is indicating you do not have a SSL CERTIFICATE. I marked your reply, with all Green for working config in your logs, and Red to indicate what is causing stunnel not to start. The fb.conf config is pointing to a ssl cert, but it doesn't seem to exist in the directory according to the error. This ssl certificate may have been left out of the tutorial process, assuming the config was already in this directory during install. I have updated the tutorial and added the instructions on how to add the ssl cert to rid these errors. Instructions will contain information on how to create your own using letsencrypt, openssl, and Mozilla CA Authority Certificate Store, Choose one you wish to use, and add it to the config. I Tested all 3, all are working without any errors... Adding a certificate file, authority, and it's cert locations to the fb.conf should remedy the certificate error. Click this link to return to the tutorial which will have updates on how to create a ssl certificate for stunnel. Then retry to Start the Stunnel Server. Keep me posted / Reply to this thread if you remedy the errors, or if you experience any additional errors.
  11. Tried your approach (How to Secure NGINX/RTMP stream to Facebook using Stunnel) but when I went to start stunnel, I got this output: [ ] Clients allowed=500 [.] stunnel 5.56 on x86_64-pc-linux-gnu platform [.] Compiled with OpenSSL 1.1.1c 28 May 2019 [.] Running with OpenSSL 1.1.1f 31 Mar 2020 [.] Threading:PTHREAD Sockets:POLL,IPv6,SYSTEMD TLS:ENGINE,FIPS,OCSP,PSK,SNI Auth:LIBWRAP [ ] errno: (*__errno_location ()) [.] Reading configuration from file /etc/stunnel/stunnel.conf [.] UTF-8 byte order mark not detected [ ] "/etc/stunnel/conf.d/." is not a file [ ] "/etc/stunnel/conf.d/.." is not a file [.] Reading configuration from file /etc/stunnel/conf.d/fb.conf [.] UTF-8 byte order mark not detected [.] FIPS mode disabled [ ] Compression disabled [ ] No PRNG seeding was required [ ] Initializing service [fb-live] [ ] Ciphers: HIGH:!aNULL:!SSLv2:!DH:!kDHEPSK [ ] TLSv1.3 ciphersuites: TLS_CHACHA20_POLY1305_SHA256:TLS_AES_256_GCM_SHA384:TLS_AES_128_GCM_SHA256 [ ] TLS options: 0x02100004 (+0x00000000, -0x00000000) [ ] No certificate or private key specified [!] error queue: ../crypto/x509/by_file.c:199: error:0B084002:x509 certificate routines:X509_load_cert_crl_file:system lib [!] error queue: ../crypto/bio/bss_file.c:76: error:2006D080:BIO routines:BIO_new_file:no such file [!] SSL_CTX_load_verify_locations: ../crypto/bio/bss_file.c:69: error:02001002:system library:fopen:No such file or directory [!] Service [fb-live]: Failed to initialize TLS context [ ] Deallocating section defaults Just wondering what I may have done wrong, thought I had followed your instructions exactly, but may have forgotten something. Any suggestions?
  12. Due to some congestion, we changed up the ip of the arma 3 server and moved it to a different lan with less congestion... New ip should already be listed listed the previous post stats page..
  13. Supported Operating Systems Windows Running a Ground Branch dedicated server is only officially supported on Windows at this time. Linux We plan to support running a dedicated server on a Linux some time in the future. We need to sort out potential issues with various plugins we currently use. Linux via Proton / Lutris While it has been confirmed that the game will run under Proton, we have no idea about the server. Mac There are no plans to support running a dedicated server on a Mac. Ports Make sure that your Windows firewall and router are configured to open the following ports: 7777 UDP 27015 UDP Stand alone Dedicated Server A stand alone version of the dedicated server can be obtained using SteamCMD and the appid 476400. For information on downloading and installing SteamCMD, please visit the official page: SteamCMD - Valve Developer Community The command used to download the server is as follows: steamcmd +login anonymous +force_install_dir <InstallDirectory> +app_update 476400 +exit Note: You will need to replace <InstallDirectory> with the directory of your choosing. For instance, to install the dedicated server to c:\gbserver: steamcmd +login anonymous +force_install_dir c:\gbserver +app_update 476400 +exit Starting a server Batch File The easiest way to start the server is to use the included batch file: <Steam Library Location>\steamapps\common\Ground Branch\DedicatedServer.bat For example: C:\Program Files (x86)\Steam\steamapps\common\Ground Branch\DedicatedServer.bat It will automatically find the correct server binary and automatically restart the server if required. Command Line To manually run a server, use the command line: GroundBranchServer-Win64-Shipping.exe <optional map & mission>?<option>?<option> <setting> <switch> The recommended command line is : GroundBranchServer-Win64-Shipping.exe ?MaxPlayers=8?MaxAI=30 MultiHome=X.X.X.X Port=XXXX QueryPort=XXXX -log By adding the MaxPlayer & MaxAI values directly to the command line, it ensures they are set globally, regardless of admin command, voting or game settings. This binary is located in: <Steam Library Location>\steamapps\common\Ground Branch\Binaries\Win64\ Startup Flow Commands Description Maplist If a maplist is present, the server will automatically begin using it upon startup. <MapName>?Mission=<Mission Name> If no maplist is present, any map and mission combination specified in the command line will be used. Note: If either option is missing from the command line, Server Default will be used instead (see below). For example: SmallTown?Mission=IntelRetrieval Server Default If both the above fail, the server will use a map name Server Default, which displays a message to all prompting the admin to create a valid map list. Command Line Options Command line options can be added after the map name. Options must be prefaced with ? and the value must be set using =. For example: GroundBranchServer-Win64-Shipping.exe SmallTown?Mission=IntelRetrieval?MaxPlayers=8 -log Commands Description Mission Required when specifying a map via the command line or in a maplist entry. Tells the game which mission to use. Missions contain information about which game mode script to run as well as any associated actors. Available missions vary from map to map, but by default may include: Deathmatch, IntelRetrieval, TeamElimination, TerroristHunt, Uplink. To manually see which missions are available for what map, look in the following directory: GroundBranch\Content\GroundBranch\Mission MaxPlayers Maximum amount of players this server should allow (8-16) Currently, there is hard limit of 16 for dedicated servers. We recommended a maxium of 8 for coop and 16 for PvP. MaxAI Absolute limit of any AI used in any game mode (0-50). Note: Setting this to 0 would essentially prevent cooperate game modes from working. TimeOfDay Time of day in military time. 0000-2400 TimeLimit After how many minutes until the game ends and the map changes (0+ min) ReadyCountdownTime Delay between declaring ready and everyone being sent to the play area in seconds (5+) PreRoundWaitTime How long keep people frozen before the round begins in seconds (5+) RoundTime How long each round should last in minutes (3+) PostRoundWaitTime End of round delay before everyone is sent back to the ready room in seconds (5+) OpForCount How many AI to spawn in the Intel Retrieval or Terrorist Hunt (1-MaxAI) Difficulty What settings to use for any AI in Intel Retrieval or Terrorist Hunt (1-4, 0 for custom) SpectateFreeCam Can spectators to fly around freely without following anyone? (0/1) SpectateEnemies Can spectators follow members of the enemy teams? (0/1) SpectateForceFirstPerson Should spectators be restricted to first person only view mode? (0/1) Command Line Settings/Switches These are optional arguments that can be used to control various aspects of the engine. The are not case sensitive, but their spelling is important. Settings are key=value pairs. Switches use - prefix. For example: GroundBranchServer-Win64-Shipping.exe TE-PowerStation?RoundTime=10 MultiHome=192.168.1.254 Port=7779 QueryPort=27017 -log Commands Description MultiHome=<ip address> Tells the engine to use a specific IP address for networking. This is only useful if server supports multiple IP's. Port=<number> Tells the engine to use a specific port number. This is only useful if running multiple dedicated server instances on one IP. QueryPort=<number> Tells the engine to use a specific query port number. This is only useful if running multiple dedicated server instances on one IP. -Log Opens console/log contents in new window. Log=<filename.log> Same as -Log, but saves contents to file specified by "filename.log". Map Names 747 Arena Arena2 City Creek Depot Depot_Compound Paintball PowerStation RunDown SmallTown StorageFacility Tanker Automatic Setup If no admins are specified, a file called AdminSetupPassword.txt will be generated the first time the server is started. This file holds a unique password that allows you to become an admin remotely and will displayed in the console window until used. To use, you must connect to the server and type the command admin setup <password> into the console. For example: admin setup 1234asdf Once used, you will be added as a "SuperAdmin" on the server and be presented with the admin menu. Admin Menu The admin menu can be accessed in multiple ways: clicking on the admin button from the escape menu. pressing F8. typing admin into the console. Depending on the level of access, you will have sections for: administrative commands, such as changemap, ban, kick etc. creating or editing maplists. changing server name, message of the day, max players and password. adding or removing admins. Watch a breakdown of "ZooKeeper" admin tool on Youtube (~4min clip) Manual Setup All the .ini files used for configuring the server are located under GroundBranch\ServerConfig. For example: C:\Program Files (x86)\Steam\steamapps\common\Ground Branch\GroundBranch\ServerConfig\Server.ini If no .ini files exist, they will be generated automatically the first time the server is started. Settings are key=value pairs. For example: ServerPassword=password Commenting is done using a semicolon. For example: ; This is a comment. Server.ini --- | --- ServerName | Name of the server (64 characters max) ServerMOTD | The message of the day (512 characters max) <br> = line break. <b> = bold line. <h1 - 3> = heading 1, 2, 3 etc ServerPassword | Password required to join the server. MaxPlayers | Maximum number of players allowed on this server (if not already set by command line) MOTD Example: <h1>Awesome Heading! <br>Another line! <br><b>Some bold text! Admin.ini Contains a list of admin groups and the admins themselves. The admin groups are used to help separate admins into different tiers. For example: An admin that is part of the "SuperAdmin" group can do everything. An admin that is part of the "Moderator" group can only kick, ban or change the map. To add an admin, you need to add a new line based on the following: Admins=(Name="<name>",UniqueId="<SteamId>",ContactInfo="<optional>",Group="<admin group>") For example: Admins=(Name="JoeBlow",UniqueId="12345678901234567",ContactInfo="",Group="SuperAdmin") Note: The :0 (colon zero) that was mentioned in the previous versions of this guide is no longer required. Vote.ini Command Description VoteDuration Hold long a vote will last for. VoteSucceededTimeout How long (in seconds) to wait after a vote has passed before allowing another vote. VoteFailedTimeout How long (in seconds) to wait after a vote has failed before allowing another vote. MinPlayers The minimum number of players required to cast a vote. VotingCommands The commands that can be voted for. For example: VotingCommands=changemap VotingCommands=nextmap VotingCommands=kick Copy MapList.ini Via Admin menu By far the easiest way to creating a map list is via the admin menu. Using the menu you can select a map, configure it's settings and click "add" so that it now appears on the right-slide list. You can repeat this process to add several configured maps/modes into the game roster to play one after another (in the order you add them to the list). Basically this menu is how you generate the MapList.ini (you're seeing in the second half of the screenshot) so it doesn't need to be made manually. However, if you want to manually make the MapList.ini then use the following section as a guide. Manually To create a maplist.ini file manually, create a text file called MapList.ini under /GroundBranch/ServerConfig. Add a section called [/script/rbzookeeper.zkmaplist]. Under this section, add a MapList= entry for each map that you wish to include. Each entry should begin with a map and mission option, followed by any additional options you may wish for that particular map. Note: Any command line option will work here. Coop/PvE example: [/script/rbzookeeper.zkmaplist] MapList=/Game/GroundBranch/Maps/747/747?Mission=/Game/GroundBranch/Mission/747/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 MapList=/Game/GroundBranch/Maps/City/City?Mission=/Game/GroundBranch/Mission/City/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 MapList=/Game/GroundBranch/Maps/Creek/Creek?Mission=/Game/GroundBranch/Mission/Creek/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 MapList=/Game/GroundBranch/Maps/Depot/Depot?Mission=/Game/GroundBranch/Mission/Depot/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 MapList=/Game/GroundBranch/Maps/PowerStation/PowerStation?Mission=/Game/GroundBranch/Mission/PowerStation/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 MapList=/Game/GroundBranch/Maps/RunDown/RunDown?Mission=/Game/GroundBranch/Mission/RunDown/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 MapList=/Game/GroundBranch/Maps/Tanker/Tanker?Mission=/Game/GroundBranch/Mission/Tanker/IntelRetrieval?opforcount=30?difficulty=2?roundtime=60?teamexfil=1?timeofday=0800?timelimit=60?readycountdowntime=60 PvP example: [/script/rbzookeeper.zkmaplist] MapList=/Game/GroundBranch/Maps/Arena/Arena?Mission=/Game/GroundBranch/Mission/Arena/TeamElimination?roundtime=10?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/Arena2/Arena2?Mission=/Game/GroundBranch/Mission/Arena2/TeamElimination?roundtime=10?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/747/747?Mission=/Game/GroundBranch/Mission/747/Uplink?roundtime=60?defendersetuptime=30?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/City/City?Mission=/Game/GroundBranch/Mission/City/Uplink?roundtime=60?defendersetuptime=30?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/Creek/Creek?Mission=/Game/GroundBranch/Mission/Creek/Uplink?roundtime=60?defendersetuptime=30?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/PowerStation/PowerStation?Mission=/Game/GroundBranch/Mission/PowerStation/Uplink?roundtime=60?defendersetuptime=30?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/RunDown/RunDown?Mission=/Game/GroundBranch/Mission/RunDown/Uplink?roundtime=60?defendersetuptime=30?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1 MapList=/Game/GroundBranch/Maps/SmallTown/SmallTown?Mission=/Game/GroundBranch/Mission/SmallTown/Uplink?roundtime=60?defendersetuptime=30?timeofday=0800?timelimit=60?readycountdowntime=60?spectatefreecam=0?spectateenemies=0?spectateforcefirstperson=1?useteamrestrictions=1
  14. Any new member who register, you must click your registration email to be allowed on the site.. If no link is clicked, your registration will be removed and you may have to re-register...
  15. Website upgraded to its latest version...
  16. M1GC

    Software Rules

    You may share tips, tutorials, installation issues, bugs you find, etc in our software section, Sharing software is also allowed... Sharing pirated software is prohibited, and is subject to user bans & removal.
  17. Publishing with FFMPEG The easiest way to publish live video streams is by using ffmpeg (or avconv). It's already installed on most systems and easy to install on others. RTMP supports only a limited number of codecs. The most popular RTMP video codecs are H264, Sorenson-H263 (aka flv) and audio codecs AAC, MP3, Nellymoser, Speex. If your video is encoded with these codecs (the most common pair is H264/AAC) then you do not need any conversion. Otherwise you need to convert video to one of supported codecs. We'll stream test file /var/videos/test.mp4 to server with ffmpeg. Below are some different examples of how to use FFMPEG To Stream Live Video. Streaming without conversion (given test.mp4 codecs are compatible with RTMP) ffmpeg -re -i /var/Videos/test.mp4 -c copy -f flv rtmp://localhost/myapp/mystream Streaming and encoding audio (AAC) and video (H264), need libx264 and libfaac ffmpeg -re -i /var/Videos/test.mp4 -c:v libx264 -c:a libfaac -ar 44100 -ac 1 -f flv rtmp://localhost/myapp/mystream Streaming and encoding audio (MP3) and video (H264), need libx264 and libmp3lame ffmpeg -re -i /var/Videos/test.mp4 -c:v libx264 -c:a libmp3lame -ar 44100 -ac 1 -f flv rtmp://localhost/myapp/mystream Streaming and encoding audio (Nellymoser) and video (Sorenson H263) ffmpeg -re -i /var/Videos/test.mp4 -c:v flv -c:a nellymoser -ar 44100 -ac 1 -f flv rtmp://localhost/myapp/mystream Publishing video from webcam (Linux) ffmpeg -f video4linux2 -i /dev/video0 -c:v libx264 -an -f flv rtmp://localhost/myapp/mystream Publishing video from webcam (MacOS) ffmpeg -f avfoundation -framerate 30 -i "0" -c:v libx264 -an -f flv rtmp://localhost/myapp/mystream Playing with ffplay ffplay rtmp://localhost/myapp/mystream OK NOW LETS MODIFY OUR CONFIG TO USE FFMPEG TO CONVERT OUR STREAM AND PUBLISH TO OUR PLATFORMS. Publishing a live stream to Restream.io & Facebook.com using FFMPEG This config is an example of how we will publish to multi-platforms using FFMPEG... rtmp { server { listen 1935; chunk_size 4096; application myapp { live on; #FFMPEG COPYING AND SENDING THE STREAM TO LIVEOUT exec ffmpeg -re -i "rtmp://127.0.0.1/myapp/YOURSTREAMKEY" -c:v libx264 -crf 0 -c copy -f flv "rtmp://127.0.0.1/liveout/YOURSTREAMKEY"; } application liveout { live on; record off; #LIVE OUT RECEIVING THE STREAM FROM ( myapp ) AND SENDING THE COPY OUT TO RESTREAM AND FACEBOOK #RESTREAM.IO DIRECT push rtmp://live.restream.io/live/YOUR_STREAM_KEY; #FACEBOOK DIRECT push rtmp://live-api-s.facebook.com:80/rtmp/YOUR_STREAM_KEY; } } } Lets explain whats happening in the code above The Live Application (myapp) will import your stream from your streaming software (OBS, XSplit, Wirecast) using ffmpeg. The myapp, will run the stream thru FFMPEG without conversion, using the x264 or x265 encoder, while copying the stream into a .FLV video format file. The .flv file is then sent to the liveout application all in real-time. (liveout), The liveout application (liveout) will receive a copy of your stream, and then pushed / sends your stream to any platform you listed to push too. That's it. ENJOY STREAMING WITH NGINX AND FFMPEG!
  18. Feel free to Create a New Topic in this topic thread if you do not see a Video Creation / Editing Software you use and wish it to be added to the forum. Please Note: You can use the example below on how to submit with your request... EXAMPLE: Video Creation / Editing Software: Movie Maker 10 Description: Movie Maker 10 is a convenient video editing software for Windows for people looking to go back to basics. It’s great for making quick edits to short video clips you need ready right away. Movie Maker 10 comes with a free version that includes its suite of video and picture editing tools as well as the ability to add captions with customizable fonts and colors. Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. URL: https://somewebsite.com
  19. Feel free to Create a New Topic in this topic thread if you do not see a Live Streaming Software you use and wish it to be added to the forum. Please Note: You can use the example below on how to submit with your request... EXAMPLE: Live Streaming Software: VMIX Description: vMix is software that allows you to create professional quality productions on your own computer at a fraction of the cost. vMix gives you the power to add multiple cameras, videos, images, audio, web streams, Powerpoint, titles, virtual sets, chroma key, and much more to your production. You are then able to display, record and live stream your production all at the same time!
  20. Feel free to Create a New Topic in this topic thread if you do not see a Live streaming Platform you use and wish it to be added to the forum. Please Note: You can use the example below on how to submit with your request... EXAMPLE: Live Streaming Platform: Youtube Description: Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube.
  21. Want us to add some tools to our list? Feel free to Create a New Topic in this topic thread if you do not see a live streaming tool you use and wish it to be added to the forum. EXAMPLE: TITLE: Adobe Premier LINK: https://www.adobe.com/products/premiere.html Description of Live Streaming tool: Premiere Pro is the industry-leading video editing software for social sharing, TV, and film. Creative tools, integration with other apps and services, and the power of Adobe Sensei help you craft footage into polished films and videos.
  22. Welcome to the new M1GC. 

  23. We are a community of mature gamers who value character, honor, and professionalism More Members We are one of the newest active teams in online gaming. We are diverse and open, with members from all across the world in multiple games. M1GC Crew M1 M1 created M1GC for PC/Console members to team up and battle on competitive gaming online M1GC Crew Website We are organized and stable, with opportunities for both competitive and casual. We accept players of all skill levels and help members grow at their own pace. PLEASE NOTE BEFORE JOINING M1GC M1GC has weathered many attempts to fracture our community from abroad and from within our ranks, due to our collective determination and consistency with our members. That isn’t possible if our membership has strong competing interests elsewhere. If you want to invest time with other groups, we respect that, but require that you respect our rules or honorably excuse yourself.
  24. Welcome to the new M1GC, This site / thread will contain all site news, changes, updates for the M1GC website. As you may have seen we have pruned all users / members from our previous site, but retained some of our posts.. We recommend our previous members to rejoin the webite... All are welcome to join the site if your a gamer or a viewer... We got alot in store for the crew so stay tuned as the site will be updated frequently...
  25. [M1GC] WarPath – [NYC] Noob Friendly [ENG] – M1-Gaming Crew Were proud to announce we now have a Dedicated Arma 3 Server! Thanks to the awesome work by MuRdeRoNYoBloCk, We now have a up and running Dedicated Server in Arma 3 Feel free to join and have fun. The server will remain public, and can be used for our M1GC members crew practicing with public players. Please note: There may be random players, If you experience any issue, Please be sure to contact us asap so we may initiate any kicks or bans to avoid future discrepancies... Check the [M1GC] Arma 3 Dedicated Server stats & mods we use here
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